Title: | Soul Harvest |
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Date Created: | November 25, 1999 |
Author: | Mike Lambert (Mongo) |
Homepage: | Pipeline Productions |
Description: | Unreal game modification where you must harvest the rising soul from dead bodies to score points. |
This type of gameplay has many advantages. It reduces the effectiveness of snipers and campers. If you are sniping at someone far away, then chances are you will not be able to reach them in time to capture their soul that is rising into the air. This mod encourages close action and tight gameplay, so that players may harvest souls after they kill their opponents.
BotMatch: | To play Soul Harvest against Unreal Tournament's bots, go to "Start Internet Game", and select "Mutators", and add "Soul Harvest" to the mutator list. Configure your bots, then click "Start". |
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Joining a Multiplayer Game: | Open up GameSpy, and find a server with a running an Soul Harvest mutator. |
Serving a Multiplayer Game: | To play Soul Harvest against Unreal Tournament's bots, go to "Start Internet Game", and select "Mutators", and add "Soul Harvest" to the mutator list. Then click "Dedicated". |
You are NOT allowed to commercially exploit this modification, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission!
You MAY distribute this level through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact.