Barfight Readme.txt
Title : Bar Fight
Version : Beta
Release Date : 27 September 2001
Filename : TO-Barfight_beta
Author : Drunken Canadian / Drunken.CDN-=e.dust=-
Email Address : drunken_canadian@beer.com
Web Page : http://drunkencdn.idlegames.net
Description : Adult Bar located under a Hotel
Beta Testers: [ aahz-=e.dust=-; Dr_BenD_over; Nelso-=dust=- ]
Play Information
Game : Unreal Tournament/Tactical Ops 2.0
Level Name : Barfight
Single Player : Tactical Ops
Cooperative : Tactical Ops
Deathmatch : No
Dark Match : No
Difficulty Settings : No
New Sounds : No
New Graphics : Yes
NewUnrealScript : No
External DLLs : No
Construction
Editor(s) used : UnrealED 2.0
Construction Time : Too Long
Installation
Unzip the .unr file into your Unreal Tournament/TacticalOps/maps/ directory
Unzip the .utx file into your Unreal Tournament/TacticalOps/textures/ directory and start
Author's Notes
Any comments to drunken_canadian@beer.com
This Version is only a BETA. Some bugs and game play issues may be found other than the ones listed. Final Version will be Optimized for game play.
Scenario Background
The Terrorist have stolen the OICW and have hidden it somewhere in ther Head Quarters.
The SF's Job is to secure the building, rescue any hostages before the Terrorists Blow up the Bar and all evidence.
Terrorists will try to gain the fire power of the IOCW to Stop the SF from gaining any information located within the bar. if not the prime objective it to Destroy any and all evidence by Blowing up the Bar it self.
Known Bugs:
History :
V RC 1.40
Removed the second floor , removed special lighting, added walls to the bar in order to increase Frame Rate.
Fixed a Clippin Glitch in the Bar.
Fixed Breaking Glass in the DJ room.
adjusted the Vent system.
OICW is available to SF and Terr. (Gun is in the Basement, Switch is in the Security Office)
V 1.30 beta
Trash Can in Kitchen area required a block player. players could hide in the Garbage Can.
Hall lighting increased.. stare ways now have lights.
Dubbles the Frame rate in the Bar area.. but it still sucks..
bots will travel the whole map, set the bomb and defus the bomb. makeing it hard to test the map [ I think Rick is using a bot ]
Remove some of the objectives. hostys and the C4 removed, and OICW will be available to both teams in 1.4 Beta.. you just gata figure out how to get it
V 1.20 beta
Re-design of all exterior settings.
Add 3 video cams
add bot logic
V 1.0 beta
Start main layout for bar. and Hotel interior
Build custom Tex Pack.