DM-Connections ReadMe for
Unreal Tournament

Release Date: Monday, September 03, 2001


Title: DM-Connections
Filename: dm-connections.zip
Version: 1.00
Last Update: Monday, September 03, 2001
Author: The Mule
eMail Address: the_mule___@hotmail.com
Author's Homepage:
Credits: Thanks, to whoever told me that DM-Undreamed was bad because it had a deadend. I came up with the idea to interconnect everything and wound up with the best gameplay yet!

Other Levels By Author: DM-Sayshell

DM-Artifact

DM-Undreamed (unreleased)

DM-Undreamed][ (known as 'Undreamed' on NC)

DM-Dreams (unreleased0

DM-Treachery

**Coming Soon**

CTF-Populous

*OR*

DM-Populous


Play Information


Game: Unreal Tournament
Level Name: DM-Connections
Game Type: UTDeathMatch
Botmatch: No
Single Player: No
Teamplay: Yes
Difficulty Settings: Only For Bots
New Textures: Yes
New Sounds: No
New Music: No
Mods: No
Mutators: No


Construction


Base: Original Map
Build Time: 1 and a half weeks, working a few hours everyday
Recommended # of Players: 6-12
Editor(s) Used: UnrealEd, Adobe Photoshop
Known Bugs: None.... well a bot-path loop but it is small and they usually don't get into it...


Inventory


Weapons: Flak Cannon, Ripper, Sniper Rifle, Pulse Blaster, Redeemer, GES Bio Rifle, Minigun, ASMD Shock Rifle, Rocket Launcher
Armor and PowerUps: Thigh Pads, Health Packs, Shield Belt, Health Vials, Damage Amplifier, Armor


Mods



Installation



Unzip the DM-Connections's *.unr file in your Unreal Tournament/Maps directory, then either doubleclick on it, or type 'open DM-Connections ' in the console or select the Map in a Botmatch or an Internet game.

*.unr files go in Maps/
*.utx files go in Textures/
*.umx files go in Music/
*.uax files go in Sounds/
*.u and *.int files go in System/


Extended Description



Metal manufacturing and chemical plant, built by Quantum Ideology.


Author's Notes



When I first started this map I didn't really expect to finish it. I had just come up with the smashing knew concept (well, to me anyway) that if you connect everything than it is better for gameplay (hence, the name, Connections). So, I started to like what came of it and I just kept making it.

For the first time I used the 'Corona/LensFlare thingermabobbers'. It took me a little while to get the hang of which ones to use where, but it came out pretty good.

The bot-pathing is pretty good. Not quite perfect but the best I've done.

The result was the best map I've made with some really great gameplay.


Copyright / Permissions



This level is copyright by The Mule 2001.

Authors may NOT use this level as a base to build additional levels without explicit permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), FIDO, local BBS etc.), provided you include this file and leave the archive intact.




UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.

UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.



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