                      _____________________________________
                      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                    Colliery
                      _____________________________________
                      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

                                    March, 2002
                                    Version 1.1

                        Made by: Jeff "Flunders" Smyth 
                        Email:  flunders@yahoo.co.uk
		        Web Page:  http://www.shock-systems.com/

                        Description: DeathMatch

                        Previous Maps (UT): CTF-Trisizium
		                            CTF-Thefaculty
	                                    DM-Edgy
		                            CTF-Amon
		                                                    
			Special Thanks to: Epic Megagames for UT
					   Jeff "Monger" Randall
			                   Beta testers (see below)                                           

STORY:
=====

The year is 2001 and the 10-year project, "Colliery" has finally been established.  
A year later and already the mine has failed its safety report.  Critics said in 
1991 that Colliery would only last, at the most 8 years, for the foundations it 
was built on where too unstable. For once the critics where right.  The great mine 
was built semi-underground, carved out of a cliff thinking it would be, "extremely stable"
is what the architect had presumed.  The weight that was being compressed upon the 
mine was immense for already the mine was being crushed from above at a rate of 3cmer's
a month.  Most of the employees have left their job fearing that mine will completely 
cave in.  The year if now 2009 and amazingly the mine is resisting.  Somehow the mine 
is at a stand still, the rate it was being crushed at plunged from 3 to 0.5cmer's a 
month and then nothing, it stopped completely.  They sent in a group of engineers to 
get the place up and running again, also to make use of the newly designed ceiling that
nature had so kindly made.  

"Now what?" they said to themselves.

GAME INFORMATION
================

Single Player: Yes (With bots)
Cooperative: Yes (Teamplay)
Deathmatch: Yes
Bots: 8 (The lower the better proformance)

INSTALLATION AND RUNNING
========================

Unzip DM-Colliery.unr into your 'Unreal Tournament/Maps' directory.
Then select DM-Colliery from the 'Start practice session/Tournament DeathMatch' menu.

TECHNICAL ISSUES
================

Custom Sounds           : No
Custom Graphics         : No 
Build Time		: About a month on and off
Known bugs              : None known

Build                   : UnrealEd 2.0 with Unreal Tournament v4.36

INFORMATION
===========

Colliery was finished months upon months ago, I just forgot about it untill i started with SS.

BETA TESTERS
============

Jeff "Monger" Randall.
A few friends...Aidan, stuart, Leon.

Copyright / Permissions
=======================

This level is copyright (c) 2002 Shock Systems
Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this .zip for free through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
Unreal Tournament (c)1999 Epic Megagames, Inc.  All Rights Reserved.  
Distributed by GT Software, Inc. under license.  Unreal Tournament
and the Unreal Tournament logo are registered trademarks of Epic Megagames,
Inc. All other trademarks and trade names are properties of their respective owners.