Map Name:	Funnel II evo III
Author:		MrTenPercent
Contact:	via private message at Truff - www.truff.net & playerxxxvi@yahoo.co.uk
Completed:	04-05-2006
Reference:	http://www.birrabrothers.com/drac/ued2.html
		http://wiki.beyondunreal.com/wiki

Thanx:		Voxel on whose beta_Funnel_II.unr this map is based
		Snoop &	Ro-Jaws, work colleagues who inadvertently beta tested this map for me during lunch times.

This map is based on my map beta_Funnel_II_evo_II. I removed the teleporters from the sniper areas access to which is now gained via stairways in a new room. This room also has a small armoury which has to be triggered in a certain way to gain access. Below the redeemer area I also created new rooms with a mover to get from bottom to top. In general I went somewhat overboard on removing material to make it possible to shoot through floors (you'll understand if you load the map). I never completed the bot pathing around the new areas - I don't seem able to work out how to get them to jump between ledges etc.

Happy fragging.