CTF-RadmanV2 ReadMe for
Unreal Tournament

Release Date: Monday, August 13, 2001


Title: CTF-RadmanV2
Filename: ctf-radmanv2.zip
Version: 2.00
Last Update: Monday, August 13, 2001
Author: Steve 'Radman' Dorenkamp
eMail Address: skaarjhybrid@hotmail.com
Author's Homepage:
Credits:
Other Levels By Author: CTF-Radman


Play Information


Game: Unreal Tournament
Level Name: CTF-RadmanV2
Game Type: UTCTF
Botmatch: Yes
Single Player: No
Teamplay: Yes
Difficulty Settings: Only For Bots
New Textures: Yes
New Sounds: No
New Music: No
Mods: No
Mutators: No


Construction


Base: CTF-Radman by Radman
Build Time: One week for CTF-Radman then one week of editing
Recommended # of Players: 10-16
Editor(s) Used: UnrealEd2.0
Known Bugs: In the long tunnels you can see through the wall when you use SOFTWARE RENDERING. I have no idea how to fix this. Since most UT players use D3D, Im not gonna worry about it.


Inventory


Weapons: Impact Hammer, Flak Cannon, Ripper, Sniper Rifle, Enforcer, Pulse Blaster, Redeemer, GES Bio Rifle, Minigun, ASMD Shock Rifle, Rocket Launcher
Armor and PowerUps: Translocator, Thigh Pads, Invisibility, Health Packs, Shield Belt, Health Vials, Damage Amplifier, Armor, Keg O' Health


Mods



Installation



Unzip the CTF-RadmanV2's *.unr file in your Unreal Tournament/Maps directory, then either doubleclick on it, or type 'open CTF-RadmanV2 ' in the console or select the Map in a Botmatch or an Internet game.

*.unr files go in Maps/
*.utx files go in Textures/
*.umx files go in Music/
*.uax files go in Sounds/
*.u and *.int files go in System/


Extended Description



Ive spent about a week of editing, trying to create a better appearance. I wont be updating this map anymore cause I have ideas for new ones and need to move on. Ive removed the two redeemers (one is enough),modified some item locations, and made the mountains in the skybox visible.


Author's Notes



SYSTEMS USED:



Compaq 5002us

AMD Duron 800 Mhz processor

320 MB PC133 SDRAM

Hercules Prophet 4500 64 MB video card



Compaq 5714

Intel Celeron 466Mhz processor

320 MB PC100 SDRAM

8MB On-Board video card


Copyright / Permissions



This level is copyright by Steve 'Radman' Dorenkamp 2001.

Authors may NOT use this level as a base to build additional levels without explicit permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), FIDO, local BBS etc.), provided you include this file and leave the archive intact.




UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.

UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.



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