It includes the following files:
-ReGenZones.u
-ReGenMappingReadme.txt
To install these files, install the latest version of ReGen (download it from http://www.planetunreal.com/regen/ ), then unzip the contents of "ReGenMappingPack.zip" to your UnrealTournament folder, and overwrite any files if asked whether or not to.
That's it!
Now, to use ReGenZones and ReGenWaterZones in your maps:
- First of all, just in case you don't know what they do, let me explain (briefly): ReGenZones multiply the ReGenRate of any ReGenerating players within them by a factor set by the mapper. This can be set to any integer (set it to 0 to make a zone where ReGenerating does not add any health points, 2 to double it, 3 to triple it, etc.). ReGenWaterZones do the same thing, but they are WaterZone versions.
- To use them in a map, use them like their normal counterparts, but once they're placed correctly, right click on one of them, click on Properties, then ReGenFactor, then set it to whatever number you like.
- Rebuild the map, and try it out!
If you have any more questions, just e-mail me!
Olivier "JacKaL" Harris
jackal@planetunreal.com
http://www.planetunreal.com/regen