//----------------------------------------------------------------------
// i4Games BunnyTrack Scripts
// Copyright (c) 2005, 2006 Medic (Yannick Delwiche).
//
//   medic@i4games.be - http://www.i4games.be
//
//   v2006-06
//
// Copying and redistribution is strictly prohibited without the written
// permission of Yannick Delwiche (medic@i4games.be).
//----------------------------------------------------------------------

Table of Contents
-----------------

  1. Introduction
  2. Support
  3. Installation
  4. Changelog
  5. Disclaimer
  6. Credits and Acknowledgements


1. Introduction
---------------

The i4Games BTScripts are a compilation of UnrealEd actors allowing
mappers to create checkpoints, cameras, quizz, and other cool stuff in
their BunnyTrack maps.
These scripts are the roots of BT+, the improved BunnyTrack.

Read more about BT+ here:

  http://www.i4games.be/forum/viewtopic.php?t=1964


2. Support
----------

If you need help with these scripts or simply want to talk about them,
feel free to visit the official i4Games BT+ forum here:

  http://www.i4games.be/forum/viewforum.php?f=13


3. Installation
---------------

- Extract the .u files into your UT System folder;
- Open UnrealEd;
- Open a map or start a new one;
- Open the Actor Classes browser;
- Click on "Open Package" in the menu;
- Select the i4Games_BTScripts_200606.u file from your System folder;
- The new actors are now available in the list.

To learn about the purpose and use of each actor, please visit the
official forum:

  http://www.i4games.be/forum/viewforum.php?f=13


4. Changelog
------------

- Fixed a problem with the CountTeleporter and CountVisibleTeleporter
  where players who reconnect would not be taken into account in the
  decrease of the ZoneInfo PlayerCount.
- KeyKicker can now kick if you have a key and not only the other way
  around.
- Picked up keys are visible in the HUD.


5. Disclaimer
-------------

These scripts are provided as-is without warranties of any kind, either
express or implied, including accuracy, fitness for a particular
purpose, reliability, or availability.
i4Games and Yannick Delwiche disclaims any liability for any damage,
including loss or corruption of data or security breeches, arising out
of use of this mutator.


6. Credits and Acknowledgements
-------------------------------

Concept: CouilleNoire & Medic
Coding: Medic

The i4Games BT scripts are Copyright © 2004-2006 Yannick Delwiche.
CameraSpot and DuckingZone are Copyright © 2001-2002 Mychaeel.
The i4Games logo is Copyright © 2003-2006 i4Network SC
i4Games is a trademark of i4Network SC
All other trademarks and trade names are the properties of their
respective owners, and do not imply owner's endorsement of this product,
or guarantee full compliance with owner's standards.  
