ReadMe for Aelon for Unreal Tournament -------------------------------------- Title: Aelon Mines Filename: DM-LP-Aelon Author: XYZ 8000 (a.k.a. XYZ) eMail Address: Website URL: Release Date: 21/02/2007 Last Update: 21/02/2007 Version: 1.00 ==================================================================================== Credits ------- Thanks to the Beta Testers: Derdak2Rot, GenMoKai, Lord Kafer, TexasGtar Thanks to Hourences for the texture pack HourIndusX ==================================================================================== Other levels by author ---------------------- MH-Annihilation CTFM-R!P DOM-FoT-Xyphob DM-LP-Terror DM-LP-Kios DM-300K-1on1-Aelon DM-300K-Ehat DM-300K-Fractional CTF-300K-Descent CTF-300K-Hobl ==================================================================================== Play Information ---------------- Game: Unreal Tournament Level Name: Aelon Mines Game Type: Death Match Botmatch: Yes Single Player: No Teamplay: Yes New Textures: Yes New Sounds: No New Music: No New Mutators: No Mods: ==================================================================================== Construction ------------ Base: DM-300K-1on1-Aelon Build Time: 8 hours Ideal Playercount: 2 - 4 Editor(s) Used: UnrealEd 2.0 Known Bugs: Bots can't lift jump... ==================================================================================== Stats ----- Brushes: 56 Zones: 6 Polys: 628 Nodes: 1262 Ratio: 2.01:1 Max. Depth: 26 Avg. Depth: 3 Lights: 28 ==================================================================================== Installation ------------ Unzip DM-LP-Aelon. Store the *.unr or *.ut2 file in your Maps\ directory along with the others (see guide below), then either doubleclick on it, or type open DM-LP-Aelon in the console, or select the Map in a Botmatch or an Internet game. Guide: *.unr and *.ut2 files go in Maps\ *.utx files go in Textures\ *.umx and *.ogg files go in Music\ *.uax files go in Sounds\ *.u, *.int, and *.ini files go in System\ *.usx files go in staticmeshes\ *.ukx files go in animations\ *.ka files go in karma\ *.upx files go in prefabs\ ==================================================================================== Story ----- This old mining facility has been recently bought by Liandri, and now it's used for some tight 1on1 matches ==================================================================================== Author's Notes -------------- This map is for the Low Poly Map Pack 2 I made this map for the 300K contest (started by Blito3), and now I made it better looking and I fixed also a lot of Invisible Collision Hulls. There are still some BSP errors, but they are barely noticeable. ==================================================================================== Copyright / Permissions ----------------------- This level is copyright 2007, by XYZ 8000. Authors may NOT use this level as a base to build additional levels without explicit permission from the Original Author. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! If this level is going to be released in a pack, you are NOT allowed to distribute this level before the public release of a Stand-Alone version. You MAY distribute this level through any electronic network (internet (web/ftp), FIDO, local BBS etc.), provided you include this file and leave the archive intact. Unreal® Tournament (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. Unreal Tournament and the Unreal Tournament logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners. ==================================================================================== ==================================================================================== ReadMe created by NC3's ReadMe Generator. http://nalicity.beyondunreal.com/ Modified by XYZ 8000.