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*COME in or get OUT Mappack Readme by Missy formerly known as WET*
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The Formal Goodbye
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     As many of you may already know, I ran COME in or get OUT ( CiogO ) which was an Unreal Tournament website.  CiogO playtested custom maps online in alpha, beta and final forms on a redirected server for the Unreal Tournament custom map community.  We were the only site of it's kind and to my knowledge as of February 19, 2002 there are still no groups like us. CiogO was truly original in concept and mission, something I am proud of. 
     For over a year I ran CiogO and a lot of maps were submitted to our site.  If you check the site, there are well over 100 reviews for finished maps posted and then there's all the alpha and beta ( pre-release maps ) that were also submitted.  Some maps went through our total process of online playtesting.  In other words, maps that were submitted to us as alpha or beta maps were playtested online as such and went to the final product with assistance ( feedback ) from the CiogO staff and of course the online playtesting.
     After the year+ I ran this site I've decided to call CiogO quits.  No excuses are being made either.  I just don't want to continue running this site, I want to do other things.  But for everyone who participated at CiogO during our brief time, you have my heartfelt thanks.  I love you guys :)
     Anyways, this mappack is made up of online favorites and also of memories. It's dedicated to all of the people who participated at COME in or get OUT. 
     I bid you all farewell,

                Missy


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*The Maps*
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CTF-Crucified][ by Jeff "Death4u2" Greer
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Death4u2 is a great player and a fun guy to play with online.  When he decided to submit his updated Crucified map, I was thrilled.  Death4u2 knows good gameplay with CTF maps.  The first Crucified was good, solid, straight forward CTF fun.

DM-WantSome ( beta 1.2 ) by Tony "Wolf" Garcia
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DM-WantSome was one of the maps that gave CiogO it's start.  I am friends with Wolf and at one time he wanted to playtest some of his beta maps along with one of mine and John's ( Angel of Mercy, my boyfriend ) online.  This is definitely one of the first four maps CiogO playtested as it was in the intial group of playtested maps that inspired CiogO.


DM-Gozers by Ken "Smeerkat" Hwang
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Smeerkat was the first person to officially submit a map to CiogO.  This wasn't his first submission but I do believe that this is the map that took him to the next level in mapping.  It was also a favorite online for a lot of us too.  There's a lot of good online gameplay here.


DM-Nali_T_F by Jason "Jimmer_Jammer411" Pina
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This maps is Jimmer's first release and it lacks z-axis almost completely.  It's Jimmer's first released map and really pretty good for a first release.  It's constructed pretty well, the textures are aligned and the gameplay is not bad considering the apparent lack of z-axis.  I'd say this first release is better than 85% of first maps.  I also have to mention that I really love this kid a lot, he's got a good heart.  His ramblings and typos are of legend and I've had a lot of fun having this young man around.


DM-NoMercyZone by John "Angel of Mercy" Freedy
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Most of you know that John is the love of my life and that we live together.  So I had the opportunity to watch John make this map for about a year to a year and a half.  He did not work on it everyday of course but it seems like everytime he learned something new with UED, he incorporated it into this map.  You can also see that his skills improved over time with this map too.  Some areas are newbie-ish and others are more advanced.  You could say that this is a trick-map, there's a lot  of things gong on here including great z-axis and a funky, slimy & cool atmosphere. 


DM-PrincessofHell by Missy "WET" Fenner
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This is my last map for UT and it's my favorite of all the ones I made.  It's true to it's theme, it looks like a castle-fortress in Hell ( suitable for a Princess like me ) and methinks it looks pretty good.


DM-ShockRock & DM-ShockRock][ by Devil Eyes
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DM-ShockRock is probably the most popular map online at CiogO.  It's an arena map with a simple design and only three weapons to be used - the redeemer, the SHOCK rifle and the ROCKet launcher.  There's a lot of space to play in unlike Fractal Reactor and Morbias][ which this map is based on.  I decided to include both versions here:  ShockRock][ was made for this mappack specifically but since ShockRock is still so popular and small in file size, I've included both versions.  Devil Eyes was one of the three original members of CiogO.  John and me know Devil Eyes, he's an interesting character that shows up for a visit now and then. He even helped me run CiogO from time to time, Sam Fear once called him CiogO's strongarm. Something at CiogO.


DM-StDuchenes by Dan "Sam Fear" Fischer
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Sam Fear is one of the best amateur mappers in the UED community.  If you don't believe me, play this map.  There's complete attention to every aspect of mapping here.  This is not just a work of art, it's a total kickass map to play.  Really, this is the best DM map at CiogO, hands down.  Sam was my Review Admin at CiogO and a dear friend.  I owe Sam a big debt of thanks for all the work he did for the site.  Sam is truly a great individual whether he wants to admit it or not.


DM-StillNothingnew by Smax
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One of the first maps I remember coming in to CiogO was Smax's DM-Nothingnew and it was a well polished map even though Smax had his reasons for giving this map such an uninteresting name.  You can ask him why he named his map Nothingnew yourself if you want.  Smax has a neat little tale behind it ( smax@unreality.dk )...DM-Nothingnew is a great map, it was played on our server quite a bit and DM-Stillnothingnew is an improvement to an already great map.  
Smax is definitely one of my favorite people to talk to and hang with while at CiogO.  I remember talking politics and some other nonsense with him on ICQ. I'm not much of an ICQ person but Smax was is a guy I wanted to know better.  One time Smax, myself and Sam Fear were on ICQ together and I remember asking Sam if Bryce was a hot guy.  I didn't know it at the time but Bryce is a program that Sam wanted.  Smax is defintely a guy I'd like to keep in touch with, he's got a great sense of humor.


DM-Trinity by Dave "Bonedog" Hiler
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I never really got to know Bonedog all that well, he's a guy that started hanging around at CiogO closer to the final days but I did dig this map in the beta 2 version.  This map is an improvement from the earlier version based on feedback from participating at CiogO.   I'm sure Bonedog had his own ideas on how to improve his map too but I think this map is a good example of how feedback can help you.


DM-KamiasXL by Kamakazi
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Kamakazi was a team member for a very brief period at CiogO.  He basically made this map, joined CiogO, did a review or three and left the group.  This is another arena map that was popular to play online though.  Kamakazi made a fun multi-tiered arena map.  I thought this map was a challenge to play which makes a frag more satisfying.  Good job, Kamakazi.


DM-Antic by IggyC
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DM-Antic was the first map at CiogO to make it all the way through our process of beta testing to a finished map.  I personally thought that IggyC really didn't need any feedback from me at the time since his talent is rather obvious.  But you don't have to be a great talent yourself to tell someone your thoughts and give them some feedback.  The author can use or not use what he/she wants and go from there.  IggyC shows a lot of smarts by getting feedback and doing beta testing.  The smart mapper is open to suggestion.


CiogO Team Members were:
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WET, Devil Eyes, Angel of Mercy, Smeerkat, Jimmer_Jammer411, Sam Fear, Smax, Kamakazi, Scope, Snowblader, Mad Dog Mike, Death4u2 and Lofty.


** CiogO would like to thank everyone who participated at CiogO in a constructive way.  You're the people that make the creative communities in the gaming world a positive experience **


Copyright Stuff:
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Copyright / Permissions
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This level is copyrighted by the authors of the maps contained in this mappack 2002.

Authors may not use this mappack as a base to build additional levels.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without the author's explicit
permission! Get all author's permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

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UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.



