===General Info=========================================================
Title			:CTF-HiddenValley
Version			:1.0
Size			:7.36MB Unzipped
Release Date		:January 4, 2005
File Name		:CTF-HiddenValley.ut2
Author			:Eric 'Rammage' Brummel
E-mail Address		:ebrummel@gmail.com

Construction Time	:Approximately 50 hours over an 8-day period
Other Unreal Maps	:None that I've released or completed. :)


===Description==========================================================
Description:
A fairly small, straightforward Capture the Flag map. It comprises of
two sides of a valley that are seperated by a waterfall/river.

I basically made this map to see what I could accomplish and learn in a 
relatively short amount of time. I was fed up with not finishing a few
previous projects...

===Game Info============================================================
Single Player		:Yes, with bots
New Sounds		:No
New Music		:Nope. Used one of Epic's. ;)
New Textures		:Nada
New Meshes		:Nyet
New UnrealScript	:Nein

Known Bugs		:Bots will rarely do funny things like jump in
			 the river and die. There aren't any pathnodes
			 that go across the river... Weird. :P

===Installation=========================================================
Put the .ut2 file into your "maps" folder

===Author's Notes=======================================================
Many thanks to Epic for creating such a kick-arse editor. It took me a
while to get used to and appreciate UnrealEd, seeing as how I'm fresh
off the Radiant train. Heh. Working with Static Meshes is a dream come
true. Seriously, they rock.

Additional thanks go to the 3DBuzz VTM's included with UT2004, and Angel
Mapper for her awesome tutorials.

Any and all feedback is greatly appreciated. Send me an e-mail at
ebrummel@gmail.com. Keep in mind, though, that this is my first
completed map evar for the Unreal series!

Please do not use this level as a base to create new ones (why would you
want to, anyway?). Also don't commercially exploit this map in any way.
